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You'll also frequently need to find certain people or items in Hidden Leaf Village, and these fetch quests range from bearable to maddening. When you're fortunate enough to be playing as a character who possesses a jutsu that helps him detect hidden things, performing that jutsu will bring up an indicator that tells you the general direction you need to go in and gives you a vague idea of your distance from your goal. Hidden Leaf Village is a great environment, so hopping along rooftops and sprinting down alleys in pursuit of something can be enjoyable, provided you have at least a general idea of where you're going.

But when you must track things down and aren't blessed with such a jutsu, these missions are a completely different experience. In these instances, all you get is an indicator that tells you when you're getting very close to the item you need to find, and it doesn't offer any sense of direction. The town isn't massive, but it is large enough that you can spend several minutes running around until you stumble upon the next item you need, and since these fetch quests usually involve gathering several items, finding one means you get to start running all over looking for the next one. Hidden Leaf Village is gorgeous, but by the time you find the last set of construction supplies or the last bag of potato chips, you'll be sick of it. The one thing The Broken Bond does pretty well is combat.

The fighting system is simple but very fast-paced and enjoyable. The X and Y buttons perform horizontal and vertical attacks, respectively, and can be chained together to perform a variety of combos. The importance of jutsu during fights makes them more than just button-mashing affairs. A key strategy is to pull off a powerful combo that temporarily incapacitates your enemy and gives you the time to perform a jutsu, and you'll be on both the performing and receiving end of a great variety of jutsu throughout the game. Regardless of which end you're on, the jutsu are usually involving. Most of them call up minigames that give both parties a chance to minimize or maximize the amount of damage.

Download Free Enrique Iglesias 7 Rare. Some of these are quick-time events that require well-timed button presses, while others require you to pound on one button as much as possible. The best of the bunch are the targeting minigames, in which the attacker must try to get the defender squarely in the sights of a crosshair, while the defender scurries all over the place, desperately trying to avoid the incoming attack. As much fun as the fights can be, the Story mode manages to make them repetitive and frustrating as well. Far too many of your battles will be random encounters against generic ninja opponents, and these opponents are such pushovers that the battles end up being just another thing that slows you down as you travel from one place to another.

And near the end, when you must fight against a succession of powerful ninja in the service of the evil Orochimaru, there's a sudden, dramatic leap in difficulty. These opponents are elusive and capable of unleashing devastating combos followed by jutsu that instantly wipe out huge amounts of your health, and your earlier fights, and even your visits to the training dojo where you can practice your moves, may have left you ill-prepared to fight opponents such as these. Adding insult to injury, each time you fail one of these battles, you must watch the preceding cutscene again.